April 27, 2000

The final nail in 3DFX's coffin. A breathtaking monster of a performer, theoretically. In reality, quite a beast, but somewhat hindered by insufficient memory bandwidth. Nevertheless, buyers could only be happy with it - I think. Gone were the power issues thanks to the new 0.2 micron process that brought stellar performance without the heating problems of the GeForce. The one big FUD argument was anti-aliasing (AA) performance. True, many thought that in the AA arena, the Voodoo 5 was better. There was talk of better image quality for 3DFX as well. None of all that kept the company alive though, so those who did buy a V5 are stuck with their memories of happiness while the world moves on.

Tech Sheet

RAMDAC 350 Mhz
Transistor count (millions) 25
Technology 0.18 micron
Frequency 200 Mhz
Onboard RAM 32/64 MB DDR
RAM bus width 128 bits
RAM bus frequency 166 Mhz DDR
Memory bandwidth 5 300 MB/s
Pixel fill rate 800 MPixels
Texel fill rate 1,6 GTexels
Triangle count (millions) 25
Render pipes 4
Pixel per Clock (per pipe) 1
Z-buffer 24 bit

The GeForce 256 The GeForce 3